RISK on the iPhone
I recently have been playing a fair deal of RISK on the web with some friends.1 RISK, for those who don’t know, is a wonderful world domination strategy board game.

photo credit: kazamatsuri
My friends and I use a site called warfish.net which lets you set up games with your friends and play sans Flash. You don’t need to play in real time, either… warfish will email you when it’s your turn, making it a great way to play with friends halfway around the world. The site is invite-only, but you can request an invite from me here.
About a week ago I tried playing from my iPhone while on the train and it worked remarkably well. The addition of a proper <meta name='viewport'> tag so I don’t have to zoom in with every reload would be even better, but I really can’t complain. This weekend I was playing on the way to and during breaks at my spacetime workshop as well.
Here’s a quick video I put together to show how it’s done on the iPhone:
Hope to play with you soon!
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A little マイブーム (mai boomu, lit. “my boom”, another wasei-eigo roughly meaning a “personal fad”), you might say. ↩
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Tags: board game, game, iPhone, Japanese language, mobile, Risk
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November 10th, 2008 at 4:05 pm
I’ve played Risk on warfish.net a few times on my dad’s Palm Treo 650. The browser isn’t great, it doesn’t support AJAX, and even using warfish’s “basic HTML” setting is still quite slow. Using Finch (http://finch.ploogy.net) or another similar service to make a site more mobile friendly doesn’t particularly work. Hopefully warfish’s creators will make it either mobile friendly or someone will find a useful technique to play warfish on mobile devices.